More uses for Wii?

Nintendo has filed for a patent in Europe which suggests "designs that make it possible to shove the accelerometer-packing unit into steering wheels, crash helmets, glasses, racquets, chairs, action figures, bike pedals, skateboards and more."

In the meantime, the Motus Darwin will allow motion-based control on non-Nintendo game systems, including the PC.

Spore: Game of the Decade?

The latest Fortune calls Spore, from creator Will Wright, the game of the year. Due out this summer, if it has any of the impact his previous Sims series did, it will be around for much longer and in many more user modified formats - via widgets on a Facebook page, animated videoclips passed around on YouTube and 3-D printing.

Here is a demo Will Wright did for NASA recently.

The Wii for Billboards?

Reactrix helps advertisers turn billboards into gesture controlled video games.

"Demonstrating the technology at CES, Bell first beat up on a panda in a boxing game and then played volleyball against a Samsung presenter. Coming up with new games should be a snap. It only took a month to create the two games shown at CES, Bell said. Mini-games can be finished in a matter of weeks."

Should show up at 150 Hilton Hotels soon.

Non-entertainment games

BusinessWeek

"the software giant will release a platform called Microsoft ESP based on Flight Simulator, a 25-year-old video game from Microsoft Game Studios. ESP allows corporations to design customized training simulations. The first target market: aviation companies that cater to the U.S. military and other clients. It's the first time a major software company has entered the "serious"—or nonentertainment—games arena with a product to help other corporations build their own employee-training video games in-house via a simple, Windows-based program."

Multi-Player Gaming and Business Applications

MIT Technology Review

"For example, he says, a common problem for game companies is how to recognize and manage "hot spots": small areas that suddenly attract large numbers of players, such as a battleground. To keep the game running smoothly, the servers need to detect movement toward the hot spot and react in real time, rezoning the area of activity so that more servers are responsible for supporting it. Technologies that solve this problem effectively, Dolbier says, will have applications in any industry that requires spotting and reacting to trends, or "anything where behavior is dynamic and you need to move resources around rapidly."

Divorce Software

No kidding!

"The computer program combines artificial intelligence, game theory and an electronic or human external mediator to help divorcing couples settle their disputes in a fair and rational manner—and hopefully with fewer gray hairs."

Read more at Live Science